The problem with vanilla recipes is that they obviously aren't balanced for modifications to the game. For example, all the mod creator would've had to do would be to double the rate at which you need copper for a lot of the recipes. That would be so bleeping simple to do, a blind programming monkey with a keyboard could've done it.
And then you get to mk 2. Which the ability to make a single resource by combining two ores together. The problem with this system is that it expects the player to rip their entire factory they spent hours on apart and start over from the begning. This was the point where I quit the mod forever and stopped playing.
Then you have the slag issue. The slag issue requires you to get sufuric acid which is the ninth circle of hell. Alternatively, you can crush the slag into crushed stones.
There's just no winning at this modpack. Personally, I would rather pull my eyes out then play this again. And yeah, I can google tutorials and stuff. But honestly, I don't really feel compelled to. With the original vanilla Factorio, I felt encouraged to play more of it. Showing 1 - 15 of 61 comments. As you need it for that lovely mineral water which u need to get green algae with gives you cellulose which you can turn to wood chips which gives you fuel so you can power the electrolysers so you can get slag and crushed stone Last edited by richard.
Originally posted by richard. A shame as i am really enjoying seablock with the added "Puzzles", just think as slag as the one ore to rule them all, with it you can do pretty much anything. Well, Angel's and Bob's mods are supposed to make the game incredibly difficult with a lot of acclimation to logistic setups. Going from 1 victory in vanilla to modded can be a very large step.
It took me about 30 hours of playing the "Sea Block" mod pack to understand the difficulty of both mods. Those two mods certainly take some research and messing around with to understand how they work together and how optimized setups can be achieved. I can agree to an extent though, the early game is tough with those two. The true magic of Factorio comes with the slew of mods that can be integrated into the title.
After all, the developers of the game intentionally wanted the game to be as moddable as possible. They even designed the title in a manner that gamers could pirate the title seamlessly, but needed a purchase code to mod the game.
Among the great mods out there, here are ten of the best that players can install for Factorio. Updated on October 15th, by Ritwik Mitra: Factorio is one of the deepest simulation games around.
The learning curve for this game can be quite grating for some, but there's no denying just how enjoyable the title becomes once the player gets a grasp of the game's mechanics and starts creating gargantuan factories with impressive defenses. Players who want an even deeper experience with this title can try out a whole host of mods that augment the entire experience.
To that end, this list has been updated with even more brilliant choices in that regard. Before going wild and downloading a bunch of mods for Factorio , the player should keep in mind that some of these mods can be a bit too complex to fathom. Constantly having to minimize the game and check out instructions for all these mods is quite inconvenient. With the Informatron mod , these complications can be somewhat alleviated. Now, players don't need to worry about being overwhelmed by a new stream of information.
Instead they can access all the instructions for these mods from within the game itself. Any game is instantly improved by a jetpack that allows players to roam around a level with the greatest of ease.
The Jetpack mod for Factorio is no exception in this regard. The game itself will download all the dependencies of a mod if you tell it to. Plus if you visit the download page on this subforum, there's a link to dropbox. This is important because dropbox lets you press one button to download the entire folder as a zip file. I just make sure all the latest ones and ONLY the latest ones are in the folder named latest for a specific version of the game, then all you have to do is download the latest folder as a zip file, and you have all the mods.
Be sure to unzip Latest. Many dozens of new items, ores, structures, and technologies must be discovered, crafted, and mastered in order to beat the game with these modpacks enabled. They are well-known for greatly increasing the scale and challenge of Factorio, so if you've finished your first Factorio game and you're looking to up the ante, you may wish to consider downloading one or both of these packs. Kicking off the more lightweight quality of life mods, Bottleneck is one of the most popular Factorio mods out there, and has been since its inception.
As the name suggests, this mod exists to help you with bottlenecks in your factory, and this is does by placing lights in the corner of various structures such as mining drills and furnaces, so that you can see whether the structure is limited by its input red light , limited by its output yellow light , or not limited by any bottleneck green light.
It's as useful as it is simple, and I honestly see no reason for this idea not to be included in the base game. I certainly never play a game of Factorio without this mod. Even Distribution is another mod that I cannot do without.
For all the great work Wube Software have done with making Factorio as accessible and intuitive as possible, the way the dragging-and-dropping of resources into containers splits the resources unevenly is something I'll never understand. Even Distribution makes it so that dragging and dropping a resource over multiple containers splits the resource evenly between each container, rather than halving the amount with each new container.
Again - why is this not just a part of the base game? Squeak Through slightly decreases the collision boxes of most structures, so that you, the player and, incidentally, Biters as well , can move more easily between adjacent structures. Taking the above screenshot as an example, the player would not be able to squeeze between those solar panels in a normal game - but with Squeak Through, they can.
Certain things, such as walls, remain unaffected for obvious reasons , but otherwise you'll find yourself not having to think about leaving yourself a "way in" to large sections of your factory with this handy mod. Speed Control introduces a new overlay into the top-left of the screen, which enables you to speed up or slow down the game at will. You can modify by hundredths, tenths, or even Ryan View Profile View Posts. These are the Bob's mods I play with.
You get all the new buildings but most of the recipes remain the same. No new ores, so it isn't overly complex. Per page: 15 30 Date Posted: 16 Jul, am. Posts:
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